Showing posts with label action. Show all posts
Showing posts with label action. Show all posts

Nintendo Monopoly Board Game - Collector's Edition w/ Free Rainbow Dice Pack Review

Nintendo Monopoly Board Game - Collector's Edition w/ Free Rainbow Dice Pack
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My son opened his b-day gift to play and there were no Title Deed cards. The Nintendo Monopoly game is not of much use without the cards. The game box was wrapped and completely closed. My son is autistic and now I have to figure out how to make his gift worth something especially since he loves Nintendo and Mario. What can I do now? He wont let me make the cards being he needs things to be just right. Help!!!!!!!!! $38.00 later and no gift!!!!!!!!!!

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Now You're Playing With Power. No controllers are necessary as you join forces with Mario, Luigi, Link, Zelda, Kirby and your other favorite characters on a quest to defeat your opponents and own it all. The most recognizable and coveted characters in the video game industry have teamed up to bring you the Nintendo Collector's Edition of the world's most popular board game, MONOPOLY. Now you can buy, sell and trade your favorite Nintendo characters in an effort to own and control every Nintendo video game franchise. From everyone's favorite red-capped plumber, Mario, to barrel-tossing Donkey Kong to cute Yoshi, they're all up for grabs in this exciting, fun-filled adventure. Are you game? Game comes complete with 6 new collectible tokens including Star, Samus' Helmet, Pikman's Rocket, Mushroom, Zelda's Sword and Gyroid. Comes with 8 free dice: 2 Red, 2 Blue, 2 Green, and 2 Yellow.

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Electronic Guesstures Review

Electronic Guesstures
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First, let me say I am a huge fan of the original Guesstures. Game play was fast, frenzied, and just a lot of fun. I thought it was a good idea to make an electronic version of the game, so I went ahead and purchased this.
The concept is still the same - it's really a fast paced version of Charades.
Game play is fairly simple. A word shows up on the screen and you must act it out. If your team is able to guess the word, you push the button and score a point for your team. Push the button again, and another word will show up. Act this word out and try to get your team to guess the word. This continues until time runs out, and the goal is to act out as many words as you can in 30 seconds.
The timer is built in and the game keeps score automatically. There's even an option to contest points if you believe the opposing team was cheating. These are all good things.
The key difference between the electronic and original version is how it handles the "final word." In the old version of the game, if you couldn't act out the last few words, you just miss out on those points. There was no penalty. In this version, your team must guess the final word and you must hit the "completed" button before the timer runs out. If you are in the middle of acting out a word before the timer runs out, you gain ZERO points for that turn. So even if you successfully act out two other words, if the timer runs out in the middle of your third word, you get no points.
The problem with this method is that after your team guesses a word, you must decide if you want the next word to show up or if you want to stop playing and just let the timer run out. Words are of varying difficulty so it's a fairly big gamble to keep going. What ends up happening is people will act out one or two words very quickly and still have about 15 seconds left on the clock. Because of the fear that a difficult word will show up and that all points for the round will be lost, people choose to just stop acting. This leads to about 10-15 seconds of dead time where people wait for the timer to run out. The dead time is annoying because no one is doing anything and the timer just keeps clicking away.
If you can find the original version of the game, I recommend purchasing that. If you can't find it, this version will be fine. Just be prepared for a bit of frustration or dead time.
------
Update Feb 2010: A new version is now available. Guesstures
With this new version available, I must recommend strongly against purchasing the electronic version of Guesstures. The latest version returns to the first and far superior format of the game.

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If you can gesture, you can Guessture! Electronic Guesstures is the portable game of intense improvisation. Thirty seconds per round is all you have to act out and get your team to shout out as many correct words as possible. Earn 15 points and you win the game! The electronic game automatically tracks your score and counts down the time in each round. Features a portable module that you can take with you anywhere -- play it on the move! Game includes Electronic Guesstures module and instructions. For four or more players. Requires three "AA" batteries, not included. Measures 6"L x 5"W.

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Crayola Glow Station - On-the-Go Review

Crayola Glow Station - On-the-Go
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The Crayola Glow Station possesses a very high coolness factor that will appeal to kids. I mean, who doesn't enjoy stuff that glows in the dark? That you can create the glow-in-the-dark fun yourself only adds to the allure. Run the light wand over the Glow Station's surface and voila! A glowing masterpiece.
COMPONENTS:
The Glow Station itself is a sheet of light-sensitive plastic material of approximately 21" by 15" framed at the top and bottom by two plastic bars that can hold some of the pieces that come with the set. There is no solid back on the Glow Station, so it can be rolled up for storage.
The light wand has an LED at one end and comes with a crystal-like attachment for making stars. The light wand takes 3 AAA batteries.
The set includes 14 positive/negative stencils and two printed acetate texture sheets with a dozen textures that can be combined with the stencils to make intriguing designs.
Included is a dry erase marker and a blank acetate sheet for creating your own artwork. Rub the light wand over your design and the glow-in-the dark negative will form on the Glow Station surface.
The quality of the components is good, though the glow-in-the-dark surface is a little flimsier than one might hope.
PLAY:
Use the light wand with or without the crystal attachment to form glowing designs through freehand, stenciled, and textured drawing.
PROS:
*Glows in the dark--always fun
*The stencils and textures add thoughtful variety
*The components are well designed
*Contains hooks to hold the acetate sheets and positive stencils, and a small bin to hold the negative stencils
*Will keep kids focused on an activity for a good while
CONS:
*To reach its maximum effectiveness, the Glow Station needs to be in the dark for several minutes before using, making an antsy wait for some kids
*Needs a dark room, so if you don't have one, you're out of luck
*Contains an opening at top for holding the Glow Station, so you need a nail or other kind of hook to support it upright (as the Station does not have a solid backing to support itself)
*The dry erase marker is not for use directly on the glow-in-the-dark surface--and we all know what happens when you mix kids and "don't do this" (though I am unsure whether the marker can be removed from the surface or not, as I was unwilling to test it)
*The designs may fade faster than kids like
THE BIG CON:
* This is one of those "the manufacturer didn't try the final product" errors that drives parents batty. The glow-in-the dark surface has a large sticker on its front side that gives some final warnings and instructions. Rather than make this sticker easily removable, Crayola made it out of paper. It readily tore in tiny pieces or had the paper come away from the adhesive, leaving a mess that took a half hour of scraping and cajoling with a fingernail to remove. As I was unsure whether the surface would hold up under the kinds of solvents that might remove the adhesive, I was left with a real chore--while my kid was dying to use the toy. A plastic sticker could have been removed in one piece, so why did Crayola opt for this cursed paper sticker that left behind a mess and a scarred surface (as the scraping with my fingernail left scratches in the Glow Station's surface)? How I would love for the Crayola management team to suffer through that same inane sticker-removing process.CONCLUSIONS:
Cons aside, this is a fine toy that will delight (pun intended) children, and even a few "big kids." The price--around $25--is good, too. Even those kids who may not be into drawing will be drawn in by the glow-in-the-dark fun.
UPDATE:
A few people have commented that I failed to remove the clear, protective film from the Glow Station's surface, and that doing so avoids the struggle with the paper label. That's absolutely true. I checked and the film was still on ours. The nearly invisible film does peel away from the surface with a solid pull.
In my defense, it's impossible from looking at the unit to see that it has a protective film, nor did I immediately notice any reference to removing that film in either the instructions or the paper label. That's not to say they aren't there, only that they weren't quickly apparent, especially when a very eager child is wanting to play right away.Crayola could make this more apparent.
So bump up the stars by one.

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Now you can create with light anywhere! Crayola Glow Station gives you the power to create amazing illustrations with light! Use the light wand on the glow canvas to make luminous free hand drawings or use the included stencils for shimmering shapes and scenes. Your drawings will magically disappear over time so can create new light-art again and again! This travel version is great for vacations or any trip because it's super portable! This package contains 1 glow canvas featuring on-the-go handle and storage (10" x 11-1/2" x 1/2"), 1 light wand, 1 stencil sheet, six stencil shapes, 1 texture sheet of lifelike designs, and instructions. Class 1 LED product. Takes 3 AAA batteries-not included. Recommended for ages 6 and up. WARNING: CHOKING HAZARD- Small Parts. Not for children under 3 years.

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Wobble Deck Review

Wobble Deck
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We gave this to our 4 year old son just last night for Hanukkah. Let see he played with it for 3 hours before bed, put it in his room while he slept and brought it downstairs and played with it before school. The different levels are great, he will grow from the freestyle to the instructional over some time. The toy seems quite durable, made out of one solid piece of wood, with colorfully designed plastic corners. The corners play beats from the instrument on the corresponding corner when hitting the ground. And depending how long you balance on the corner is how many beats or a song from that instrument you can create. I highly recommend this toy. And I believe my son did too, when he told me "Mommy I love this toy".

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Put your balancing skills to the test with the Wobble Deck Game. It's an electronic balance challenge, with three multi-level balance games: Memory Match, Speed Play and Freestyle. Kids can improve their balance, coordination and reflexes as they wobble to and fro in all three modes. Includes sturdy balance board with two volume settings and three game variations. Requires 3 "AA" batteries, not included.

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BibleMan Board Game Review

BibleMan Board Game
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WOW... what to and where to start off in talking about this amazing game. Bibleman the board game - truly is a cult classic to be.
The game is so hilarious to play. The basic of the game are in this adventurous board game, BibleMan and his friends are on a mission to rescue children that have been tricked by enemies of God.
Players select a hero card and matching token to battle the "Bad Guys" while traveling quickly through the town of Shatzville in an attempt to "save the children." The first player to rescue six kids, deliver them safely to the town church and race back to the BibleMan Cave is the winner! The BibleMan board game is actually two games in one.
Very easy and simple game for ages 3-5 and there is also an advanced level for adults 7 and up! That allows for both age groups to play at the same time. Full of many and many laughs this game won't get boring and will have lots of replay value. Just make shore to watch out for Ludicious!!!!!

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In this adventurous board game, BibleMan and his friends are on a mission to rescue children that have been tricked by enemies of God. Players select a hero card and matching token to battle the "Bad Guys" while traveling quickly through the town of Shatzville in an attempt to "save the children." The first player to rescue six kids, deliver them safely to the town church and race back to the BibleMan Cave is the winner! The BibleMan board game is actually two games in one. Instructions are included for both a Basic Game (Ages 3-6), and an Advanced Game (Ages 7 & up) and allows for both age groups to play at the same time. Measures 10" x 10" x 3".

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Twister Hopscotch Review

Twister Hopscotch
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My husband brought this home for our daughter and before we knew it all the kids were playing, clapping, singing and laughing. The were cracking up so much we started laughing with them. It is definately not a quiet game but if laughing and singing is what you want to hear this is perfect! They loved changing the layout and using their imagination to come up with different designs. They all love singing so that part was great and it was hilarious listening to them trying to come up with songs to sing. The rings are very sturdy so they can change it around as many times as they want without hurting it. One of the best parts for me too was that is came with a drawstring net bag that the entire game fits in. It hangs on my daughters closet doorknob, out of the way and ready to play. Would be a great inexpensive, fun, gift. I have already gotten a couple to give as Christmas gifts.

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Now you can play Hopscotch year-round! This indoor Twister Hopscotch game provides a fun and active experience for two players at a time. Kids will have a blast as they hop from one silly Twister dot to the next. Non-slip surface is extremely durable for years of active use. Players can even customize the layout of the Twister rings for multiple play possibilities.

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Whac a Mole Tower Review

Whac a Mole Tower
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Get ready for a whacky good time. My grandson loves to play this game. It's four feet tall and bigger than he is which I think is part of it's charm. You'll love this game no matter what age you are...I'm 66 and he's 5. the fun is the same for both of us. It's "WHACKY."

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Bring carnival excitement into your home with the Whac-A-Mole Tower game! Kids ages four through eight can test their strength as they send the pesky mole scurrying up the tower and compete in four games. Turn on the Fun At three feet tall when fully assembled, the Whac-A-Mole Tower is a miniature version of the popular carnival game. Featuring goofy mole cartoons, electronic lights, bell sounds, and automatic scoring, this toy is just as enticing as the real thing. Kids can choose from four different games and multiple players can join in the fun. Once the three-piece hinged tower is built, kids press the yellow arrow key until they reach the game they want to play, then press the green check mark.When the game is announced, it's time to grab the mallet and whack that mole! Although the Whac-A-Mole Tower is easy to set up and loads of fun, there are a few minor design flaws. The tower is constructed out of plastic and our testers weren't completely sure it could hold out against relentless mallet pounding. Also, the cardboard sign on the bell comes tumbling to the ground at the slightest touch. But unless your child is a pint-sized version of Thor, the Whac-A-Mole Tower should withstand rough child play. Play It With four different games to choose from, the Whac-A-Mole Tower offers endless mole-whacking amusement. When playing hammer time, kids try to light up all nine zones in the fastest time. In lights out, players send the mole up the tower to turn off the lights and the game ends when all five areas light up at once. Hit 100 is a game of a different sort, where players must score 100 points in the fastest time, and sometimes players have to send the sliding mole all the way to the top. In 0 to 60, kids compete in a head-to-head challenge and try to be the first to score 60 points. All games can be played with more than one player, so no one will be left out of the group. Testing the Tower Our testers decided to give the mole a whack and see if this toy is as fun as it looks. After a couple minutes spent taking out aggression on the bucktooth mole, it became obvious that this is the ideal kid's toy. Not only do the four games ignite friendly competition, simply trying to get the rodent all the way up the tower is a challenge. Once the tower is turned on, a fast-paced, distracting song plays through the game selection process and during game play. Despite a few minor design flaws, the Whac-A-Mole Tower gives kids the excitement they would find at a carnival, making this toy a great choice for families. This toy requires three C batteries (not included).Pros
Has four fun games for friendly competition
Easy to set up
All games allow multiple players
Cons
Sign at the top falls off easily
Song is loud and distracts from game play
Plastic construction might not hold up against rough play
What's in the Box 3-piece hinged tower with sliding mole, tower base, cardboard tower topper, mallet, and instructions.

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Bop It Review

Bop It
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This toy cost much less than the other bopits on this site. Its fun and challenging. You can't get to other levels until you pass novice to get to expert, or expert to get to master, which makes it more addictive. The shout and party level adds much twist and enjoyment. I bought this for my 7yr old son and found that I couldn't put it down myself. This toy helps with listening skills and eye coordination. I definately recommend this toy.

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Get ready to react fast! Turn on the Bop It game unit and get ready to bop, pull and twist your way to victory. For even more of a challenge, activate the microphone and shout it, too! Choose to play alone or invite your friends for a game of Party Bop-you'll all have to use your knees, elbows, and hips to win! The better you get, the more skill levels you unlock, so think fast and be the Bop It master!For 1 or more players, ages 8 and up.3 AAA batteries included.

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Martian Matter Alien Maker Playset - Spaceship Review

Martian Matter Alien Maker Playset  -  Spaceship
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My son bought this with his allowance money. He thought it looked like fun, but this is way better than what we imagined it would be. He was able to start working with it without even needing the directions, and I liked it because it didn't require any baking or heat lamp to make the aliens. That's a lot better than the bug factories and things like that we've had before. On top of that, the case is a cool spaceship that doubles as a toy for the aliens you make. Here's what my son had to say about it:
I liked the different kinds of aliens that you could make. It was cool. I made some really funky ones. There's really cool goo stuff to make the aliens. It was awesome. I really liked it.

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Get ready for some creative fun that's totally out of this world! Pop open this alien spaceship to discover all sorts of alien-making technologies, including Lunar Lava gel and reusable Meteor Mud compound, which are used to create alien forms! Mix and match the 14 different half-molds to create more than 90 different wacky alien combinations! Place your finished alien creations in the spaceship's pods to 'fly' the aliens home! Or use the tools to flatten or dissect your alien creatures! Dream up endless adventures and experiments for your aliens and creative fun that's completely cosmic! The Martian Matter Alien Maker Spaceship Playset comes with 14 alien half-molds, plastic knife, roller, tweezers, cutter, 3 two-ounce bottles of Lunar Lava gel, and 3 two-ounce cans of Meteor Mud compound.

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Starcraft: Brood War Expansion Review

Starcraft: Brood War Expansion
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As with the original game, this expansion lacks organization inside the box. Which means that, unless you buy some small boxes yourself to divide everything, all pieces and cards are gonna be lying around mixed up inside the box, which can make setting up the game a bit tedious. The transportation problem where flying units would get broken was fixed by dividing the pedestal and units in different packages, but the main difference was that, instead of having to glue some of the units, I had to glue them all. Still, better that than having some of the pedestals' shafts broken.
As for the gameplay, this expansion neatly improves the original game. A must have if you buy the original.

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While the shattered Zerg hive remains torn apart by fierce infighting, the Protoss seek to reunite with their Dark Templar brethren and begin rebuilding their homeworld, Aiur. Terran Emperor Mengsk I, having achieved his goal of total power over the human colonies, must now turn his attention to both the rising power of the woman he betrayed -- Kerrigan, the infamous Zerg Queen of Blades -- and a conspiracy deep within his own ranks. The Starcraft: Brood War expansion provides a wide range of new units, planets, orders, technologies and more to the award-winning StarCraft: The Board Game. This expansion also introduces brand new rules for:Leadership Cards, Heroes, Scenario Play. Fight to save the Dark Templar homeworld from Zerg infestation, or attempt to destroy the Zerg Overmind itself to free the galaxy from it's tyranny! After Brood War, the Korpula sector will never be the same again. Please Note: Requires StarCraft: The Board Game to play. Game Contents: Rulebook, 6 Faction Sheets, 104 Combat and Technology Cards, 42 Leadership Cards, 7 Event Cards, 12 Resource Cards, 6 Planet Tiles, 18 Module Tokens, 18 Building Tokens, 4 Mind Control Tokens, 7 Hero Tokens, 20 Resource Tokens, 12 Guard Tokens, 5 Navigation Routes, 1 Overmind Token, 1 Cerebrate Token, 1 Warp Gate Token, 7 Order Tokens, 48 Plastic Figures, 2 Special Conquest Point Tokens, 4 Infested Command Centers, 3 Scenario Item Tokens

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Tomy Pop-Up Pirate Game Review

Tomy Pop-Up Pirate Game
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I'm a speech/language therapist, working with pre-schoolers age 3-5. They love this game! The anticipation of the pirate popping holds their interest (long enough to do their therapy) and they don't have to wait long for another turn. I wasn't thrilled about taking a toy with swords to school, but have only had to tell them once that "we don't fight with them, they're for the game." It has been frequently used, not treated too gently, but it is still in excellent working condition. I do not use the blue base included with the game, it seems unnecessary and only seems to make the game easier to tip over. The kids don't think they lose when the pirate pops, they think they won! Sometimes he jumps out on the first sword stuck in the barrel, other times it might be the last one! (I have no idea how this happens!) This is a very good beginner game, for learning turn-taking, although it is not particularly educational.

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Its a barrel of fun for the whole family! Push the pirate into his barrel, select your favourite color swords, then take turns sliding a sword into the barrel slots. But beware - if the pirate pops up you're OUT! The last remaining player is the winner. No batteries required.

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Sum Swamp Addition and Subtraction Game Review

Sum Swamp Addition and Subtraction Game
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I have been a kindergarten/first grade teacher for 12 years. I have this game and school and wanted to order another one for my own grandchildren. It is a great game that practices addition and subtraction while having fun. I highly recommend it.

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Math becomes an adventure with this addition and subtraction game that takes kids on a journey through Sum Swamp. They'll make their way over the crocodile shortcut and through the endless loop by adding and subtracting the numbers on the dice. Includes 12" x 17" game board, four swamp critter markers, two number dice and operation die. For 2-4 players.

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