Showing posts with label card game. Show all posts
Showing posts with label card game. Show all posts

Honor of the Samurai Review

Honor of the Samurai
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During the 16th century, Japan was immersed in its bloody Sengoku period, an anarchic time of warfare and intrigue between daimyos, powerful warlords roughly the equivalent of European barons.
In Honor of the Samurai, players are samurai warriors, each supporting a daimyo and striving to accumulate the most honor. Following a trend of recent years toward cards rather than a game table, actions in the game are resolved through disposition of cards on the table, strategic use of cards in hand, and periodic rolls of the dice.
"The Card Game of Intrigue, Honor and Shame" is the subtitle of the game, and aptly summarizes its action. While striving to acquire the most honor, players are constantly faced with the temptation to use dishonorable means, such as assassination, theft, or firearms. Success depends on a careful balance between honorable and dishonorable actions.
Game components include 110 cards, six custom dice, and a succinct rule book. The illustrations on the cards are beautifully rendered, depicting such things as daimyos, wives, armies, ancestors' weapons, and house guards. They are also on a heavy, laminated stock, helping to ensure that the game will hold up for a long time.
The standard-shaped dice (six-sided) are marked with the actual symbols of Japanese noble houses, each of which conforms to a different number. These are easily recognizable, e.g., the symbol for "1" is a red circle, for "2" a pair of parallel wavy lines, for "5" a five-sided lotus flower.
Play moves quickly, with a single turn rarely taking more than a few minutes. An entire game can be played in an hour or so, and the number of honor points needed to win the game can be reduced, shortening the length of play.
Fortunes can change quickly in Honor of the Samurai. In one turn a player can declare his daimyo to be shogun, overall warlord of Japan, and in the next that shogun will be deposed, slain in battle or dispatched by a ninja assassin. Then the title of shogun passes to the victor, or remains in contention.
Gamewright rates Honor of the Samurai as being suitable for ages 10 to adult. Indeed, after a few turns of play a reasonably clever child 10 or older can master the rudiments of the game and will enjoy intriguing with the best of them. Children and adults will also learn about the rich, violent history that is elegantly infused into the rules, and summarized in a brief section at the end.
Honor of the Samurai delivers on all its promises, and is destined to join the ranks of the best fast-paced strategy games.
--Michael J. Varhola for Skirmisher Online Gaming Magazine

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What were you Thinking? Its not whether you win or lose, it's how you think the same. Review

What were you Thinking Its not whether you win or lose, it's how you think the same.
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Played this when visiting my son and his wife.Cards ask questions anyone can answer. No embarrassment like in Trivia Pursuit when you just don't know the answer. Here you try to match other player's anwers - some amaze you and most are quite funny. Plan to buy this game myself!

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Play Ball Review

Play Ball
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Have a six year old with nothing to do? Want to find a way to interact with your children? Then try Play Ball by Gamewright. Gamewright has created a truly unique game that makes learning addition fun.
Play Ball is fast and easy to learn. The instructions are clear and easy to follow and I was up and playing in less than three minutes. What makes this game different is that way it teaches cooperation and sportsmanship to the very young.
Educators, parents and kids will spend hours learning to add to nine. A great game for those rainy days when you have nothing to do. Play ball is small enough to travel and extremely easy to store.
Play ball is priced to fit any and all budgets. Play Ball is a definite winner.

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Playballs baseball theme comes directly from our fans requests. Sports are one way to learn about math, strategy, and competition. Players use addition and grouping skills to field teams equal to nine points in each of the four-color suit. Their opponents strategically use their action cards to block. Addition and matching skills come into play in game plays for younger players.

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Mille Bornes Tin Review

Mille Bornes Tin
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Game is as fun as i remember as a kid.
Great gift took a long time to find.

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Mille Bornes Collectible Car Tin Winning MovesThis stylish "racing car" package contains all of the game's components and doubles as a card tray during play. The 110 cards feature the charming artwork of the original 1962 game

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Lie Detector The Crime Solving Card Game Review

Lie Detector The Crime Solving Card Game
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Unless I read the rules wrong, this game makes no sense at all - it is for two players, and yet in many places the rules imply that there will be more than two players. What is really bad is that you pick up one card and put one down on each turn, and put down three to 'meld' these get used up, but you never get to replace them! so after you meld twice, you hold one card and have no hope of ever melding again.
This game has cute pictures and a kind of clever idea and is supposed to get kids to figure the suspect through clues, all of which is good, but it is as if they just threw those ideas together without actually trying to play the game and see if it would even WORK, much less be fun.
Maybe I just got a defective set of rules...

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Players look to collect enough evidence to get witnesses to give up their information about the guilty suspect. When you've got enough leverage against one of the four witnesses, they'll turn States Evidence and tell you one fact about the criminal: hair color, eye color, facial hair or glasses. Piece all the evidence together and youÆll know who did it. When you think you have enough information, you can accuse one of the suspects from the wanted poster. If you're correct, you're promoted to Chief of Police and win, but if you're wrong, you'll be stuck behind a desk for the rest of your career.

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Power Barons Review

Power Barons
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My mother purchased this board game from a thrift store for me when I was a kid. It looked interesting with a map of the world and lots of cards, but unfortunately it included no instructions. We wrote to Milton Bradley for a manual, and one was promptly sent.
After playing the game for years afterward, I have fond memories. I thought it to be as interesting at age 9 as I did at sixteen, and if I had the game today I don't anticipate not liking it. It's a good game for four people and doesn't take more than an hour to play.

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A challenging game of international rivalry!

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Arcana Review

Arcana
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If your into Dominion or Citadels card games then you will enjoy this game. It has good player interaction and play time is around 30 to 60 minutes. The card sizes are 63.5 mm X 88 mm for those who like to sleeve their cards. The card quality is good but I would recommend putting sleeves on them because each player has to shuffle their own deck and the edges could get scuffed up during shuffle.

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Arcana is a card game of political intrigue, military might, and warring guilds for 2-4 players. Set in the vibrant fantasy city of Cadwallon, Arcana lets players take control of their own guild of ambitious agents. Each player sets out to make their guild the most influential in Cadwallon through subterfuge and strategic card play. By secretly bidding on Stake cards and corrupting personalities into joining their cause, players can strengthen and customize their guild decks. Whoever earns the most victory points wins.In the city of Cadwallon, only one guild can reign supreme!

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Apples to Apples Blank Cards Review

Apples to Apples Blank Cards
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Ok, first of all, I'm going to assume you know the game. Great, lots of fun, etc, etc. These cards allow you to add your own things, like family member names, pets, animals, places, cities, and so on - which are not normally listed
With this product; (8 green, 32 red)
8 cards per sheet, 1 sheet of green, 4 of red
Look just like the actual cards, and they provide a website for templates to print them
Cards are slightly thinner, or not as stiff as regular cards, and of course, one side is not protected. I used that sticky film for protecting paper/laminate. Heck, I would like them to last, keep them clean from ink smear or dirt from hands.
Keep in mind, most printer ink is water soluble, if you don't know, wet your finger (not moist, wet), and draw across a print from your printer. Water based will smear (HP ink), others will not (Epson ink).

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Twilight Struggle - Deluxe Edition Review

Twilight Struggle - Deluxe Edition
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Twilight Struggle. Wow. What a game.
Let me say that again. What a game.
There are many reviews out there. Some of the best are posted on the boardgamegeek website. I encourage you to check them out.
If you are a gamer, you will love this game. It is pure addiction.
A casual coffee-table game it is not. As Booker noted, it will take several plays to get a sense of what's going on in terms of the deeper strategy. A skilled veteran player will destroy new players and non-gamers. So you will need to find someone who is willing to invest the same amount of time that you are.
The reason is that knowledge of every card in the deck is an absolute must to be able to play this game well. Your spirits may crumble after spending several precious rounds building influence in an area only to have a single card wipe it all away. Players who know the cards will have a better sense of where to invest and when.
But fear not--the first few plays are very enjoyable, if also played with a newbie. The experience of learning the game with someone new is really good.
After playing this game, you will be reading strategy articles on the Internet, reading the cards, looking at the board, thinking about strategy, talking with others about the game, etc. It's just that fun and engrossing.
And wow, the theme is great. Every card represents a major event that happened during the Cold War, complete with actual representative photograph from the period. The events and the pictures that represent them will draw you into the game's theme. The game booklet even contains historic descriptions of the events, so you'll learn something to boot!
Make sure that you get the latest version. As of 5/25/10, that would be the Deluxe Edition. You can read online what the differences are, but there are major revisions. It's not like buying the "collector's edition" of a game that is usually unnecessary because the regular version still contains the whole game. That's NOT the case with this game. Not only does the new version come with better components, but there have been several important changes in the game, including balance changes, and there are also new and important cards.
Happy playing!

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Now the trumpet summons us again not as a call to bear arms though arms we need; not as a call to battle though embattled we are - but a call to bear the burden of a long twilight struggle - John F. Kennedy In 1945 unlikely allies toppled Hitlers war machine while humanitys most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers there then stood only two. The world had scant months to sigh its collective relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades this conflict would be waged not primarily by soldiers and tanks but by spies and politicians scientists and intellectuals artists and traitors. Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue prestige and occasional flares of warfare between the Soviet Union and the United States. The entire world is the stage on which these two titans fight. The game begins amidst the ruins of Europe...

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Apples To Apples - Party Crate Expansion 2 Review

Apples To Apples - Party Crate Expansion 2
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wonderful addition to the already wonderful game - gives you a new level to play on -- i own both expansion packs and it makes the game go for a long time and that is what our family likes - we mixed both expansion packs with the original game cards so you never know what sort of card you will draw - unique & very fun!

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Apples to Apples is the wild, award-winning card and party game that provides instant fun for four to ten players! The laughter continues! These beautifully crafted wooden crates hold the same cards as the Apples to Apples Party Box Expansion sets. Mix the 576 new cards from a Party Crate Expansion set with the cards from the Apples to Apples Party Crate for thousands of new and outrageous comparisons!

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Lord of the Rings Review

Lord of the Rings
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When this game was released in 2000. I couldn't wait to get my hands on it! With wonderful artistry from John Howe and the game devised by award winner Reiner Knizia I was really looking forward to opening the box - let alone play it!
I wasn't disappointed.
It took some effort to pick up the rules since there is a lot there but once underway it has it's own easy rhythm.
The co-operative gameplay works very well. Every player is one of the hobbits - Frodo, Sam, Merry, Pippin, even Fatty Bolger gets a look in. And each one has an innate skill throughout the game. There's a lot of discussion between players as to whats the best strategy and about cards, etc.
This game is excellent at following the story.
Many times I felt like I was being uncontrollably corrupted and slipping towards the darkness. The 'sliding scale' of corruption is very ingenious. It is the cause of much alarm when the Dark Lord himself starts to slide from the other end towards you!
All the characters pop up in the game in the form of cards to help you in your quest. I would have liked some of the main characters (eg: Aragorn) to have had a more enduring effect than simply move you on a further few spaces.
Still, all in all a worthwhile game!

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Mamma Mia Review

Mamma Mia
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This game is a definite gem. It's a small game, one that you might play in between longer games on a game night. All the players have order cards and ingredient cards (pepperoni, mushroom, olive, pineapple, and green pepper). Players take turns putting down ingredient cards on a communal stack, and then optionally put down an order card if they think there are enough ingredients in the stack to fullfill that order (an order might be a pizza with 1 mushroom and 3 pepperoni, for example). There is a definite memory element since you are not allowed to peruse the stack, and you have to remember which ingredients have already been used up. There is a definite strategy element since you have to choose which and how many ingredients to put in the communal stack. And there is a definite fun element since the theme is fun and the gameplay can be fast and furious, and wildly unpredictable (the players who play haphazardly sometimes play better than the ones who try to think everything out). The player with the most completed orders is the winner. There is a large variety in the type of pizza orders you can fulfill, like the Bombastica is simply 15+ ingredients of any type. I recommend this game for hard-core and casual gamers alike.

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Here a salami pizza, there a Bombastica. Hey, who stole the cheese! As Pizza makers, the players put ingredients on the table. From time to time a player may place an order on the table, thinking the needed ingredients are available. If they are, the pizza is made, if not--disappointment. Thoughtful tactics, a pinch of luck and a pound of memory can bring victory! Mamma Mia is an easy, but unusual card game, which whets the appetite! Players: 2-5 Ages: 10 and up Playing Time: 30-40 minutes

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Dice Football League Review

Dice Football League
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my friends and i love this game, it is fast playing so we have made it into a league format. we get together once a month and play for a few hours. we have a trophy for the winner and also make side bets for dinner and things of that nature.great super bowl party gift as well as a present for birthdays and holidays.

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Introducing Dice Football League the action-packed board game where every roll of the dice can mean the difference between winning and losing. From single games to entire seasons, Dice Football League will provide hours of fun for family and friends, young and old! You can play Dice Football League right out of the box. No complicated rules, set-ups or user manuals. A quick run-through of the rules, and you're on your way to hours of fun.

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Clay Mania Review

Clay Mania
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My wife and I have spent 4 years looking for this game after playing with some friends'. The game is similar to Pictionary except you use clay. The clay that comes with the game wears--but this is due to the continual play we have given it! We will simply replace the clay with some from a toy store or make our own! From the artistic to the sculpting impaired--everyone laughs at this game as trying to sculpt at a hurried pace is hard, comical, and fun. It's a hoot and quite the hit with friends and family. A big thumb's up (with clay under the fingernails I might add!)

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Will your fingers work as fast as your brain and more importantly, will your sculpturelook like a fire hose instead of a trombone? Sink your hands into this fast action party game. You have 45 seconds to squish, squash, and sculpt a mound of clay into anobject that your teammates can guess what it is you're making.You can animate the clay but you're not allowed to say a word.Michelangelo detail is not needed - fast sculpting and creative thinking are all that is required.

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Pass the Bomb Review

Pass the Bomb
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The central idea behind Pass the Bomb is for each player, in turn, to create new words using a three letter combination pre-determined by the cards. A roll of the dice decides whether the three letters needs to come at the end, the beginning or or anywhere within the word. A bomb timer goes off after a certain amount of time and the player who, at that moment, has failed to come up with a new word loses that round.
The game is sort of like Boggle in that you are provided some letters and then you need to think as fast as possible to come up with words that other players haven't used yet. What's especially different here is that there's no period of silence like you have with Boggle which makes this a far better party atmosphere game. Because it pushes players to come up with more words on their own it's likely that the game is more educational than Boggle as well. One word of caution: Like many word games, this one is definitely not for younger kids. Above the age of nine or ten should be fine, however.
About the only complaint I have about the game is the bomb timer. The components of the game consist of the cards, one die, and the timer. Given the lack of materials necessary to make the cards and die the bomber should be a little more hi-tech. Instead, the explosion sound is a little bit on the wimpy side.
As a word game fan (Scrabble, Boggle, Upwards, Quiddler) I'd say this is one of the best choices out there. It's more social than Scrabble, Boggle, and Upwards and demands more ability than Quiddler.

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Pass the Bomb--the game for quick thinkers! Each player tries to get rid of the infernal ticking bomb before the time is up. What counts is quick reactions and the right word at the right time. Each contestant has to pick out a card and then think of words containing the letters that are printed on the card. Only this way can the ticking bomb be passed on to the next player. PASS THE BOMB! is a tremendous success worldwide-find out why for yourself. Includes 110 game cards, special game die, electronic bomb (requires 2 AAA batteries, not included), and instructions. For two or more players ages 12 and up.

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Magic the Gathering Classic Sixth Edition Two Players Starter Deck Review

Magic the Gathering Classic Sixth Edition Two Players Starter Deck
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The cards are great. They came on time and they where in perfect condition. The package had not bean tuched and the decks where great! The box consist of two decks each forty cards. I believe that one deck is white and green, and the other is black red and blue. Together the decks make a wonderful rainbow deck as long as you tweak it a little.

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The Classic Sixth Edition game has everything you need to step up to advanced-level Magic play. Players familiar with starter-level products will find new strategies and play options in the Classic game. You can play these decks right out of the box or combine them with other Magic: The Gathering cards.

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Bohnaparte Review

Bohnaparte
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Friends introduced us to this game and we love it.
A bit pricey but the hours of entertainment we gain from it makes it worth it to us.
We love Settlers of Catan but were getting tired of playing the same game over/over again and the above game doesn't travel well. This card game is just as fun as Settlers (although completely different) and we like that it's cards and it travels well....
highly recommend it.

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EXPANSION TO BOHNANZA BEAN PRINCES IN ALL PARTS OF THE LAND ARE TRYING TO CONQUER FOREIGN VILLAGES AND CITIES

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