Showing posts with label dungeons and dragons. Show all posts
Showing posts with label dungeons and dragons. Show all posts

Mage Knight Dungeons Pyramid Starter Set - 8f Review

Mage Knight Dungeons Pyramid Starter Set - 8f
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Ok, duh, this is not a game for children who still put everything in their mouth. If you are big into prayer you probably won't like it. I am neither and love it. You can do almost anything to the figures and they won't break. If they do the company will replace them. This game is all the fun of Warhammer, with a lot less work. The click dials keep track of all the point values and special abilities. If you like to paint figures, you can get them individually, made out of pewter, and unique. It is easy to learn and easy to play. I would recommend this toy for children 8 and up.

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Mage Knight Dungeons Pyramid Starter Set - 8F

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Dungeon Twister 3-4 Players Review

Dungeon Twister 3-4 Players
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A great way to include two more people in the fun and chaos of the original game. Now you can have teams and work to bring each other down with diplomacy.

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1 scenario booklet

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Dungeons and Dragons: Deathknell Miniatures Booster Pack Review

Dungeons and Dragons: Deathknell Miniatures Booster Pack
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These boxed sets are good for collectors of D&D products. The painting is well done. Some of the smaller figures can be bent easily (especially the bone claws fingers), so care must be taken. There is a wide selection in each box, and after buying several boxes I buy the individual figures I need to finish my collection. This set has a wide variety of creatures depicted, from animals to aspects of gods and all are beautifully painted (especially the Couatl).

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The Deathknell Booster Pack contains a randomized selection of figures designed to expand any collection of Dungeon and Dragons Miniatures. Focused around an undead theme, the figures in this set will be chosen directly from key Dungeons and Dragons titles including Libris Mortis. The Book of Undead, Monster Manual III, Complete Adventurer, the Eberron Campaign Setting and the classic Dungeons and Dragons adventure, The Temple of Elemental Evil. Each booster pack contains eight randomized, pre-painted, plastic miniatures, Stat cards for each miniature, and a Deathknell set checklist. There are 60 unique miniatures in the Deathknell set. Miniatures are pre-painted, plastic, and are built to standard hobby scale (32mm). All Dungeons and Dragons miniature packages are randomized and made up of figures of rare, uncommon, and common figures. Miniatures can be to used add dimension to roleplaying games or to play skirmish-level or mass-battle scenarios.

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Wood Hexagonal Dice Tray - Felt Lined - 12.5" Review

Wood Hexagonal Dice Tray - Felt Lined - 12.5
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My husband and I host Dungeons and Dragons games on a regular basis in our house, and this dice tray has really helped out. It's perfect for dice rolling and makes the dice easy to read, and prevents a lot of cheating. My only complaint is that I wish it came in a slightly bigger size. Overall, though, it's nicely constructed and relatively light.

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12" Wooden dice tray with felted rolling surface. Includes 5 dice.

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Wizkids Mage Knight 2.0 Booster Pack Review

Wizkids Mage Knight 2.0 Booster Pack
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Mage Knight is a clickable miniatures wargame from Wizkids. Unlike other miniatures games, Mage Knight does not require charts and books because the stats for each mini are on the figure itself. Also, as the figure takes damage, you click the base revealing new (and usually lesser) stats.
Mage Knight is the brain child of famed miniatures designer Jordan Weisman. Weisman designed Battle Tech and other FASA games before moving out onto his own. Mage Knight was the first game published by Wizkids; and it is the best in my opinion.
Players build army using a pre-build total that they agree upon. Each figure has a point value. Players then construct their armies to create a formidable fighting force. There are many factions which gives players a lot of flair in deciding how to create their armies.
Each starter box comes with the rules, special ability card, ruler, dice and an assortment of figures. Mage Knight is a collectible game so each starter and booster is different. When buying the 2.0 starter, you will receive Kieran Starsdawn, a limited edition unique. Note: some 2.0 starters have Kieran's brother Gabriel Starsdawn instead. Both are worthy figures.
The rules for Mage Knight are so straight forward you will be baffled by why you ever tried any other miniatures game. Each figure has an attack value, defense value, move value and a damage value. When you attack an enemy unit, you decide which figure will attack and which figure will be the target. Roll two 6-sided dice. Add this to your attack value. If the total is equal to or greater than the target's defense, the target is hit. The target takes damage equal to the attacking figure's damage value. Click the base of the target that many times. Simple!
The special abilities is where Mage Knight really gets interesting. You will want figures with stackable or compatible special abilities to augment your strategies.
All Mage Knight figures come pre-painted and pre-assembled. Thus, you buy a starter and a few boosters and you are ready to play! This is head and shoulders above Warhammer. How much time must you spend painting and sculpting figures if you want to play Warhammer? If you buy Warhammer, then your hobby is painting and sculpting--not wargaming.
Mage Knight is also reasonably priced. For around $100 you can get a substantial amount of figures and be very competitive.
Mage Knight's larger figures have nice details and great paint jobs too. The Skyguard Griffin, the MK Castles, the other titans--all of them are reasonably priced and have worthy sculpts and paint jobs.
If you are into miniature wargaming or are thinking about starting, Mage Knight is the cheapest, quickest way to get started. I highly recommend it.

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Wizkids Mage Knight 2.0 Booster Pack

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Dungeons & Dragons Inn Fighting Dice Game Review

Dungeons and Dragons Inn Fighting Dice Game
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In a world of video game overload and computer isolationism its nice to have a fantasy roll playing game the whole family can play at the dinner table. This game teaches strategy, probability and statistics. As long as the kids know the Ale used in the game is ginger ale we see no problems with the game's theme. And it such obvious fantasy when compared to the hyper-realistic violence on the computer these days that I don't worry about adverse effects on my kids. Another nice feature is that, unlike a lot of D&D style roll playing games, Inn Fighting games go quickly. We can play two in an hour after dinner. Our 8 year old daughter is constantly clammoring to play and my wife likes the game too. Good fun!

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From the creator of Three-Dragon Ante, the Dungeons & Dragons in-world card game, comes the perfect dice game for D&D players and characters alike. With a roll of the dice, you determine whether to hurl a mug of ale at the warbling bard or smash a chair over the drunken barbarian's back. Treachery and chaos abound, as every game promises a new and hilarious tavern brawling experience.Inside every Inn Fighting box you'll find a rules sheet, a set of 6 special six-sided dice, 1 twenty-sided die, and 52 character cards. Choose a character, trade some dice rolls with your friends, and see who's left standing in the end!

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Dungeons & Dragons Heroscape Master Set: Battle For The Underdark Review

Dungeons and Dragons Heroscape Master Set: Battle For The Underdark
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I have been playing heroScape since the beginning - I own and use almost every single set and expansion, and recently picked up this new D&D expansion set.
Honestly, I was not looking forward to this expansion - one of the things I like most about the original game is the simplicity of the play. After a couple of games with this new set, I can definitely say this is a great addition to the core gameplay.
Aside from a couple of new rules and terrain effects, the major addition is a campaign mode. The included campaign is set up as four "rooms" that connect to make a dungeon. Each room has a condition that must be met before the players can go on to the next, and it is possible to gain and lose characters from the party. The included play scenario is a lot of fun, and I think it will inspire players to come up with campaigns of their own.
An additional campaign can be downloaded at Playdnd.com, and there is an another exclusive campaign available at Heroscapers.com.
The detail and paint of the figures are great - they seem like WOTC took existing D&D Miniatures and scaled them to the heroScape system. New terrain includes Shadow Tiles (which give a +1 to defense) Rocks (repainted glaciers) and dungeon tiles. The creatures (such as the feral Troll) are a LOT more difficult to kill, and the new Heroes seem perfectly balanced.
One of the best new rules in my opinion, is the trap roll for glyphs, and the ability to carry/drop glyphs. Made for some interesting fights.
This set doesn't really change the core game play, it just adds a new twist - campaign instead of typical deathmatch or capture the flag. All of the official master rule scenarios have always had victory conditions, but I think this is going to get people more focused on creative ones.
As a long time player, I was skeptical of WOTC taking this franchise over, but I think they have done a great job with this. My only reservation is that I am concerned they will ultimately try to make this a "collectable" game with blind purchase figures. Let's hope not - The exclusives were bad enough (although they have rectified this somewhat with the recent expansion - now re-release the flag bearers in a reasonably priced set!!!)
I Highly recommend this to anyone who enjoys HeroScape and wants to try something new.

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Dungeons and Dragons meetsHeroscape in the Battle for the Underdark Master Set 3. 10 detailed miniature figures and 50 interlocking pieces are included in this build and battle game system. Unique heroes include Tandros Kreel of Einar, Erevan Sunshadow of Jandar, Darrk Ambershard of Aquilla, and Ana Karithon of Einar. Play one of five select games or customize and create your own. Contents of Heroscape - Battle for the Underdark Master Set 3: 2 Dungeon Tiles (24 hex) 3 Dungeon Tiles (7 hex) 2 Dungeon Tiles (3 hex) 2 Dungeon Tiles (2 hex) 2 Dungeon Tiles (1 hex) 3 Rock Tiles (7 hex) 2 Rock Tiles (3 hex) 1 Rock Tile (2 hex) 1 Rock Tile (1 hex) 3 Sand Tiles (7 hex) 1 Sand Tile (2 hex) 1 Sand Tile (1 hex) 1 Grass Tile (3 hex) 1 Grass Tile (2 hex) 1 Grass Tile (1 hex) 12 Water Tiles (1 hex) 8 Shadow Tiles (1 hex) 1 Rock Outcrop and Base (3 hex) 3 Rock Outcrops and Bases (1 hex) 10 Painted Figures 8 Army Cards 4 Treasure Glyphs 23 Wound Markers 8 Order Markers 8 Combat Dice 1 20-Sided Die 1 Rulebook.

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Descent: Quest Compendium Review

Descent: Quest Compendium
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You like dungeon crawling boardgames with miniatures? This is a collection of some great scenarios written by game authors like Kevin Wilson and Monte Cook. Just remember to download the errata available on the Fantasy Flight Games website.

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Delve into the dungeons of Terrinoth with a veritable who's who of the hobby game industry! The Descent: Quest Compendium presents a hardbound volume of sixteen of the most cunning, deadly, and puzzling scenarios for your gaming table, brought to you by a cadre of acclaimed and award-winning game designers and authors including Keith Baker (Gloom), Kenneth Hite (Where the Deep Ones Are), Mike Selinker (Yetisburg), and John Kovalic (Dork Tower).

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HeroQuest Game System Review

HeroQuest Game System
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This is the most AWESOME GAME EVER! Period. Put out in 1989/1990, it is very interactive, yet very easy to understand. Comes originally with 14 quests, but there are at least 7 expansion packs with several other quests each. The sky is the limit, though, with this game, as you can create your own quests as well. I had this as a kid for a short time, and like most other toys and games, as I got older, I got rid of it. Dammit!

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Enter the World of Hero Quest...If You Dare! It's like no other game you've ever played!14 Different Quests Inside -- A New Adventure Each Time You Play!Dark caverns. Gory monsters. Deadly traps...and worse! Once you enter the mysterious underground world of Hero Quest, there's no turning back. One of you will play the part of Zargon, the Evil Sorcerer. With your mutant monster forces, you'll plot against the Heroes. Watch as they fall prey to your cunning traps. The rest of you must battle against Zargon! Which daring hero will you be?THE BARBARIAN: The mightiest warrior! Few can match him in mortal combat!THE ELF: A proud champion with fighting skills matched only by his magic!THE WIZARD: A master of sorcery. His knowledge and use of magic is unrivaled.THE DWARF: A fearless fighter with a unique ability to disarm traps.Your first Quest is about to begin! Will the evil forces of doom be stopped? Will the land be saved from destruction? It's all up to you. Good luck!CONTENTS: * 35 High Detailed Figures * 21 Doors with Bases * 15 Pieces of Furniture * Parts / Tile Sheet * Gameboard * Character Sheets * Instruction Booklet * Quest Book * Evil Sorcerer Screen * 4 Character Cards * 66 Cards * 8 Die

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Chessex Role Playing Play Mat: Battlemat Double-Sided Reversible Mat for RPGs and Miniature Figure Games (26 in x 23 1/2 in) Squares/Hexes Review

Chessex Role Playing Play Mat: Battlemat Double-Sided Reversible Mat for RPGs and Miniature Figure Games (26 in x 23 1/2 in) Squares/Hexes
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I had my original one sided mat for over 15 years. They last that long. I accidentally used some permanent markers on it and ruined it this last year. I thought they were washable. Caution: these mats are only good for WET-erase markers only. Dry erase will damage them. Use wet erase or some crayola washable markers if you can't find the other. Use only water and tissues as over time the grid will rub off. Otherwise if you take good care of your mat like I did prior to my mishap, you will have it for a long time.

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Chessex Battlemat with 1 in (25mm) Hex, mats are made from expanded vinyl bring you the highest quality mat currently available. The Battlemat measures 26in (66cm) x 23 1/2in (60cm)

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