Showing posts with label words. Show all posts
Showing posts with label words. Show all posts

Derivation Review

Derivation
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Know what the acronym "NATO" stands for? Where did the word "Mesmerize" come from? How did alcohol come to be known as "booze?" In this new bluffing game one must either know the correct answer, or be able to creatively fabricate it. A little knowledge can go a long way in this game. Half the game is based around the origins of words, titles, and expressions. A player reads a card aloud which asks a question about a word or phrase and then the other players give the answer on a piece of paper, whether they know it or not. They then hand the answers to the person who read the card, who lists all of the answer aloud including the correct one he has written down. "Okay, the origin of the word "Hocus-Pocus. A chant from a children's book by T.R. Albert in with witches chanted "hocus-Pocus" around a large caldron to finish a spell? Or, A stage name of a famous 17th century magician, who created it out of nonsense syllables he chanted to distract his audience? Or perhaps, from a Greek phrase Hokkus Practus est, which means to be full of sorcery? If you guess a wrong answer, the person who wrote it gets a card with a letter on it which eventually spells "D-E-R-I-V-A-T-I-O-N" at which point that player wins. If you guess it correctly, YOU get a card! If no one picks the correct answer, then the reader gets a card.
Other games have been made around this theme such as the classic Balderdash and Wise and Otherwise, but this game is definitely more educational and requires a bit more thought. It really helps to know a little about history, government, and language, at least enough to fake it! The other half of the game consists of 3 equal parts being a charades/pictionary hybrid in which people try to guess the word or phrase based on acting/drawing. Another 3rd is where a person describes the phrase/word orally to the target, but without saying any of the words he is trying to make them guess. Another 3rd is fortune where one can win and lose cards at random.
This game is definitely aimed at Teenagers/Adults who have some interest and knowledge in words, government, and history. This game intrigues and educates along with being enjoyable. I usually like to use what knowledge I can in a game if it can help me. If I want to play a game where knowledge won't help me in the slightest, I play balderdash, if I want something which tests by metal, I play derivation or a strategy game.
As for quality of pieces and box, it is very pleasant. All the cards are printed on good quality paper with bright colors. Even the sheets for writing down answers and the rulebook are in full color. High production values, and the box is quite sturdy.
The only thing I can fault this game for is the rules can be a bit sparse in places, such as guessing a word correctly. The rules do not state how correct an answer must be in order to be correct. Such as in the above example. If they say simply "came from a magician." Is that correct? Or would they have to state that Hocus-Pocus was his stage name to be correct? Perhaps even include when it came from? That is a large shade of gray in the game, which comes along with a few others. The players must make house rules about this, which can be a source of some slight argument, which is to be resolved by the person whose turn it is. Any dispute makes a game less fun, but these events don't come up often enough to really harp about it too much.
All in all, I have enjoyed this game each and every time I have played it and would recommend it to anyone who is creative, has some knowledge in the humanities, and has a streak of mischief about them. I must stress however that for much of the game one doesn't need to know anything about the subject, and with a bit of skill and luck, can complete with those who do have a clue, which makes it more fun for those who are a bit lesser on the age spectrum. Have fun!

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Megcos Toy Magnetic Shapes, Letters, Numbers,& Board -Affordable Gift for your Little One Item #LMID-1137 Review

Megcos Toy Magnetic Shapes, Letters, Numbers,and Board -Affordable Gift for your Little One Item #LMID-1137
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I should have called and enquired about this product. Basically I was looking for something that has upper case, lower case letters and numbers together. Going by the no of pieces I thought it includes all of them. The description is not clear and I am disappointed as I was specifically looking for lower case letters. However I think this is a good one in terms of education, storage (everything gets stored in that little box) and is sturdy enough.

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This superb toy, ''Magnetic Learning Case with ABC Letters and Numbers'' by Megcos Toy Company LTD, will help you learn letters and numbers while offering hours and hours of fun as they build words, math problems, or pictures with these colorful pieces on a bright blue board. A nice touch is that the board comes with chalk and eraser, so they can also draw pictures on it, or try to copy the shapes of plastic letters. When not in use, the board serves as a lid, closing the container, safely storing all the 150 pieces inside! Help your little one develop vital motor skills and have fun at the same time with this joyful toy! Comes in a colorful box measuring 7 x 11 x 10 inches.Exciting and educational, this toy would make a gorgeous gift for any child!

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Educational Insights Magnetic Sight Words and Sentence Builders Review

Educational Insights Magnetic Sight Words and Sentence Builders
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not too many to start with. cannot make much out of it even with the combination of the other purchase. would not purchase more. should of bought the poetry package as those have more to work with.

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Magnetic Sight Words and Sentence BuildersChildren love forming words and sentences with these color-coded magnetic tiles. Perfect for readiness and beginning reading activities including alphabet match-up games, word and sentence construction, phonics practice, and more. The possibilities are endless! Includes 444 red vowels, blue consonants, and punctuation marks.

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Megcos Magnetic Capital Letters (Set Of 36Pc) -Affordable Gift for your Little One Item #LMID-1096 Review

Megcos Magnetic Capital Letters (Set Of 36Pc) -Affordable Gift for your Little One Item #LMID-1096
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I bought these for my 2 year old. As soon as I opened the package I realized they were a choking hazard. They're way to small for a toddler. I wouldn't even feel comfortable giving them to my 5 year old. I wish the dimensions had been included in the advertisement.

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This attractive toy, ''Magnetic Capital Letters by Megcos'' by Megcos Toy Company LTD, will help you r little one learn English letters while offering hours and hours of fun as they arrange and rearrange these colorful letters on pretty much any metal surface: board, filing cabinet, or your fridge! Not only your little one will enjoy this, but their friends, sisters, brothers and the whole family playing together! Comes in a colorful box measuring 5.7 x 1.1 x 7.9 inches.Exciting and educational, this toy would make a lovely gift for any child!

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Educational Insights Magnetic Alphabet and Numbers Review

Educational Insights Magnetic Alphabet and Numbers
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First set I've given a child that didn't have the magnets fall out of the letters. We've had it over a year and all are still intact.

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Colorful shapes and sizes firmly adhere to any metal surface. Great for extending beginning lessons in spelling, language, story-telling, math and more. Set includes 36 capitals, 36 lowercase, 20 numbers, 7 math symbols. Magnetic board sold separately.

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Lexogon: The Great Game of Words Board Game Review

Lexogon: The Great Game of Words Board Game
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This game is truly fun for all. It is intellectually stimulating, yet not as intimidating as other vocabulary games such as scrabble. The alternate playing rules allow people with different vocabularies to play together. The game was very easy to figure out. My friends and I played for about an hour and had a great time.

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Lexogon is a challenging, fast-paced word game where you think about words in a great new way.It stretches your brain, memory and mettle. It stimulates your vocabulary, your word recognition skills and your creativity! Think of a word that uses 3 clue letters in order, but arranged in the special way required by your Category Rule. There are seven different categories to solve. Be the first to come up with words for all seven categories and you've won.But there's risk, luck and strategy involved: you can be challenged, you can lose a turn or credit for a category, and it all depends on the roll of the die, the clues and YOUR way with words!Players of differing vocabulary skills can play together since there is an intermediate deck of clues and a standard deck for a college level vocabulary.For 2 to 6 players/teams.Adults and Teens.

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Last Word Review

Last Word
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I'm always on the lookout for new and exciting games. This game is much more fun and fast paced than I thought it was going to be.
The object of the game is to be the last person to shout out a answer in order to move around the board. Each person has a subject card, these subjects range from "All about parks" to "Things in a video store" to "Vegetables" and so on. At the beginning of each turn, a letter card is turned over. If the letter is "C" for example, each person tries to come up with an answer that both matches their own subject card as well as the letter. Players race to put their card down and give an answer first and then hit the timer. Whichever subject card is played, now everyone tries to match that criteria after the timer goes off. Now, the timer has been rigged to go off at different intervals, however each interval is very short, between 10-30 seconds a turn. Whoever can get the last answer in before the timer goes off moves ahead on the board. There is also a "jump start" where if everyone looks stumped on their original subject cards someone can hit the timer and call out "jump start" and see if they can stump the other players. If nobody can come up with an answer before the timer goes off, the person who initiated the jump start will move forward 2 spaces.
It's a fast paced game that keeps you thinking and seeing how fast your brain can come up with answers of the fly, which makes it both a great party game as well as a educational game. One of the best parts about the game is that it can be played with as few as 2 people. This for me is a huge plus! It seems like nearly all my games require 4 players anymore, so this is a fun one to pull out with smaller crowds. They also include instructions for team play if you are playing with children, large groups or people that just aren't that great at thinking on their feet.
Final Verdict: A great game that can easily be added to anyone's game collection, young, old or anywhere in between.

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It's a race to have the final say! In Last Word, there are over 200 Subject Cards with topics ranging from "Cartoon Characters" and "Breeds of Dogs" to "Items Used in the Summer" and "Vegetables." Each player draws one Subject Card and keeps it hidden from the rest of the players. Any player turns over the top Letter Card, and then the race is on! All players must try to come up with a word that starts with that letter and fits the category of the Subject Card in their hand. For example, if the Letter Card is C, the player holding the Vegetables Subject Card will play it and shout Carrot! Once the first Subject Card has been played, the timer starts and all players must try to name words that fit the same letter and category. Players continue saying words until time runs out, and the player who says the Last Word before the buzzer sounds, wins that round and advances one space on the game board. But beware - the timer has been cleverly programmed to go off at random intervals, so you never know when the buzzer will sound! It's a hilarious game that will have you shouting, laughing, stammering and babbling in a race to have the final say! Game comes with Playing Boards, 230 Subject Cards, 56 Letter Cards, eight Colored Pawns, eight Trade-In Pieces, Electronic Random Timer, and Game Instructions. For 2 to 8 Players. Measures 10.5" x 7.87" x 2.63".

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