Trivial Pursuit: 6th Edition Review

Trivial Pursuit: 6th Edition
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Sorry, but Volume 6 does NOT compare to the classic Genus and Genus II versions of this game. Rather, Volume 6 relies heavily on People Magazine-type trivia -- lots of inane pop culture-oriented questions, for which even die-hard trivia fans will be saying "Who cares?" An example of this is a question about Christina Ricci appearing in a GAP commercial. This was in the HISTORY category! Lame! About 40% of the questions seemed to fall into this category. Another 20-30% were ridiculously easy, a further 20% ridiculously obscure. The creators have also ditched the nuanced questioning style of the original game, by which one could often deduce the answer, even when it was something otherwise unknown.
I think the problem here is that TP is issuing too many versions in too short a period of time. Genus 5, which I DO like, came out fairly recently (I think), and I think TP needs to take some more time to write better questions. Part of the fun of TP has been that you learn from the questions you miss. With Volume 6, you just don't care.

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From adding machines to laptops...JFK to George W...bell-bottoms to bootlegs...beta cassettes to DVD. For over 20 years, Trivial Pursuit games have provided endless hours of trivia amusement to millions of people worldwide.
The tradition continues with Trivial Pursuit Volume Six. Packed with 4,800 all-new general knowledge questions, from topics including People and Places, Art and Entertainment, History, Science and Nature and Sports and Leisure. You can even take your chances with the Wild Card category. Includes: gameboard, question and answer cards in a two boxes, one die, six tokens, 36 scoring wedges and instructions.

For 2 to 6 players or teams.


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