Fundex Games Phase 10 Card Game Review

Fundex Games Phase 10 Card Game
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Phase 10 is, simply, one of the best cards games there is. The rummy-like game-play never gets tiresome, the game is full of suspense and surprises... and, best of all, it's a challenging race to see who can beat Phase 10 first!
The game has 10 Phases. To get from one, you must complete the one before it. You start from #1, and, over a very exciting hour or so, you will get to Phase 10. But be careful! If you don't complete a phase, you will have to try again in the next round, and other people may catch up or leave you far behind! Or both!
To start, you are dealt 10 cards. There are 4 colored suits - red, green, blue, and yellow, just like Uno - each of which has the numbers 1-12. And then, like every great card game, there are wild cards! The wild cards represent any color or number that you need. Sounds simple? It gets complicated, believe me!
The phases don't necessarily get harder as you go. The hardest phase, in my opinion, #6, is simply... #6, not #10. But, this isn't a bad thing. Mixing tough phases with easier ones makes the game more exciting. It also helps people who are behind to catch up to other, more "advanced" players. All in all, the phases are fun, but if you get tired of them, try some new ones. Mine are, in this exact order:
Phase 11: 1 Set of 7
Phase 12: 3 Sets of 3
Phase 13: 4 Pairs in one color (wild cards must also be in this color). Players have a choice of interpreting this as either making all pairs be in the same color, or to match up same-color pairs in different suits. The latter is more enjoyable and fun, but the former is more difficult and challenging. To discard remaining cards in your hand, simply add on to one of the groups of existing pairs. After your hand is laid out, wild cards may be added on to any pair group.
Phase 14: 1 Set of 8
Phase 15: 10 Cards of one color
Phase 16: 2 Sets of 5
Phase 17: 1 Run of 10
Phase 18: 1 Set of 9
Phase 19: 1 Run of 10. Must be in one color
Phase 20: 1 Set of 10
Those phases are harder, and much more fun the regular ten. #20 is nearly impossible! They do get harder as you go, but there are easier ones in between the tough ones! Additionally, many of them, when completed, will immediately allow the player to advance to the next phase, as that player will be able to put down all of his cards.
So... what can you say about a card game that offers so many hours of fun... except that it's great? And Phase 10 is one of the best of its kind! A great gift at any time of the year!

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The challenge is to be the first to complete 10 melds (phases). The twist is that the phase to be completed is specific for each hand. Those that complete the phase advance to the next, but those that have not must try again. Designed for two to six players. Fits anywhere, great for travel!

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