Showing posts with label expansion pack. Show all posts
Showing posts with label expansion pack. Show all posts

TICKET TO RIDE - THE DICE EXPANSION Review

TICKET TO RIDE - THE DICE EXPANSION
Average Reviews:

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Got the dice expansion pack and played Ticket to Ride with the Dice. The group of people I played with, myself included, all agreed that the dice expansion pack make the game easier and faster, but not as fun as with playing with the TTR colored train cards. We want to create a few house rules to implement the dice portion into regular play.

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This expansion for the Ticket to Ride boardgame will have you rolling your way to victory! It is compatible with any Ticket to Ride board map. Players still try to complete their Destination Tickets by claiming routes while blocking each other on the map, but instead of drawing Train cards, they roll the five custom Train dice on each turn. They can then use the dice to claim routes, collect Route Tokens to be used later in the game, or draw more Destination Tickets. Three Tunnel dice are included for board maps that have Tunnel routes.
Please note: This is not a stand-alone game. This expansion requires trains, Destination Tickets and a board map from any of the Ticket to Ride boardgame series.


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Shadows Over Camelot: Merlin's Company Review

Shadows Over Camelot: Merlin's Company
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Adding an extra player and traitor is good! But the game is much harder - which may satisfy many players.

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Supporting up to 8 players (including 2 possible traitors), the Merlin's Company expansion will add even more depth and intrigue to your Shadows Over Camelot game experience. There are a host of additional characters including 7 Knights and the great wizard himself, Merlin. Players will be taken on dangerous side trips as they quest in and around Camelot. Morgan's 7 Witches have evil on their minds, making for an even more hazardous journey through the fabled land!
Merlin's Company is not a stand-alone game. It is an expansion for the Shadows Over Camelot board game. An original copy of Shadows Over Camelot is required to play.

Contents of Shadows Over Camelot - Merlin's Company Expansion:
New Rules, Accommodating up to 2 Traitors and 8 Players
7 New Knight's Coats of Arms
14 Black Cards, Including Morgan's 7 Witches
23 White Cards, Including a Whole New Set of Special Whites
16 Travel Cards, Including a New Type of Event Card that Threatens Your Every Move
A New Deck of Loyalty Cards Including 1 Additional Traitor Card
Merlin Figure and Summary Card
A Bonus Figure of Sir Bedivere, Complete with it's own Coat of Arms and Die



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Days of Wonder Ticket to Ride 1910 Expansion Review

Days of Wonder Ticket to Ride 1910 Expansion
Average Reviews:

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The Ticket to Ride 1910 Expansion (TTR 1910) is an expansion for the basic Ticket to Ride game only. The expansion is great in that it adds game play options as well as improves the basic comfort of the game itself. Some game expansions are just a way to get you to spend more money on a game you already own without adding a lot to game play. TTR 1910 is worth the investment. It adds fun and convenience to an already great game.
TTR 1910 significantly increases the number of destination tickets available adding 35 new long and short haul routes to the game. The new routes are fun and varied, and allow each player to customize his or her strategy around certain city connections.
Also included are four cards from the out of print "Mystery Train Expansion." These cards are for very short routes and are low scoring. They don't add much to the game play.
The expanded rules offer instructions for different game variations that focus on big cities, the new 1910 destinations, or the Mega Game featuring all 65 destination tickets in the box. We tend to stick with the Mega Game for large groups, but for games with fewer players the other variations make for new and fun experiences. We really enjoy the opportunity to develop new game play strategies.
There's also a new 15 point bonus card to reward the player who completes the most routes. This is a nice addition to the game.
In addition to improved game play, the expansion cards are now the same size as regulation playing cards making them significantly easier to hold and play. You get reprints of all of the cards included with the original game so you don't have to mix the cards or choose between the original set or the expansion. For my friends and I, this was a significant improvement over the tiny set that came with the original game.
You might also consider picking up a GLD Pitboss 55-0112 Four Deck Card Shuffler. You'll go through the cards pretty quickly and the shuffler keeps things moving.

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A new train is coming into town! Two and a half years after the release of the best-selling Ticket to Ride boardgame, which introduced millions of players worldwide to the joy of boardgaming euro-style, Days of Wonder is pleased to introduce you to Ticket to Ride - USA 1910, a new expansion that will keep you playing well into the next decade!Regardless of the version you opt to play, the Ticket to Ride - USA 1910 deck will force even long time Ticket to Ride veterans to reconsider their well mapped-out strategies, and develop fresh tactics. It is sure to bring your family and friends hundreds of hours of further enjoyment, riding the rails across a new America!

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