Battle Cry Review

Battle Cry
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I am a long time wargamer who loves Axis and Allies, Risk and History of the World. Battle Cry is far superior to all of these better known games.
It is a simple, and challenging 2 player game that simulates basic civil war tactics in realistic recreations of actual battles. Best of all, a game takes less than 1 hour each. So you can play a best 2 out of 3 and switch sides and battles before you could even finish setting up most strategy games.
Because of the various elements, die rolling, terrain, 3 different types of armies, etc. there is never 2 games that go the same way. I have found that with 2 fairly equal players the game will almost always be close. It is a very tough game to dominate at.
The greatest part of the game is the cards that allow you to only use men on a limited field of battle. The board is spit into right flank, center and left flank, and most of the cards allow you to move 1,2,3 or all the units on one of these fields at a time. Often your main army is ready to attack from one flank, but you find that you have only center cards. Furthermore there are special, rare cards that allow you to make unorthodox moves. Some allow you to move 1 unit from each field, others allow you to do double moves with cavalry or allow you to march all of your infantry units on the board. Then there is 1 awesome card that allows you to move all of your units at once. This game is so balanced that I have sometimes used that card and been unable to cinch a victory with it.
These variables not only make this game infinitly replayable (unlike axis and allies or risk games where you can win with 1 refined strategy nearly every time!) it also makes the game realistic. The civil war battles were often won by terrain and often resulted in stalemates for long periods of time until complicated and successive tactical moves could gain momentum in specific areas od battle. Communication was key, and it was difficult at best for the generals of one side to coordinate attacts on more than one area of the battle-field. The cards in this game simulate this factor very well.
This game of course is not totally realistic. There is no hospitals, sickness, slaves, resources etc. But it gains enjoyment in its simplicity. It accomplishes its intentions - that is to simulate tactics within a single piece of a single battlefield of the civil war, not the entire war. If you're a gamer like me, this will be the funnest game you've ever played and you will play it over and over with glee.

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