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(More customer reviews)I recently discovered that "Executive Decision" was made available again. I have enjoyed board and card games ever since I was 8 years old, for the last 56 years. This has been my favorite board game because it leaves nothing to chance. You have to judge the business acumen and the possible irrational behavior of your opponents individually, understand that not everyone is able to or willing to calculate optimum gains and play accordingly.
This is not a toy and not a game for kids. I would suggest 16-99 years. I also think that it can be used to educate your children 12 and above, to make quick calculations in their minds, without using calculators, and to be able to look through other people's eyes.
You can have short or long games for a lot of fun with social and business friends. It is a game which does not require any stakes to make it more exciting.
The only other game which is as exciting but which almost requires stakes is a card game called "Gops."
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In this re-release of a classic from the 1960s, players become presidents of manufacturing companies. Each player makes executive decisions about manufacturing and advertising that will make or break the company. Easy to learn -- yet strategic and fun for groups. Invented by Sid Sackson. For 2-6 players.

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