Unhappy Homes (Gloom) Review

Unhappy Homes (Gloom)
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this is a lovely clever little game for those who enjoy a little dark humor. It was created because the authors wife was too nice when playing other games to inflict damage on the other players. So he made one where she could force good things upon her opponents! But in turn each player hastens along their family of characters to the righteous suffering to ensure their place in the hereafter. The concept is a light hearted romp through the very bleak lives.
As to cards them selves, they are very sturdy. The cards are translucent so that you can stack the incidents upon the characters and see through for the assorted point values. Each family comes with a color coded background for the individuals portraits. The homes in the expansion are coded with the same colors. The printing on the cards is aligned perfectly, and I have not been able to scatch the inks. The cards rifle and shuffle quite nicely, though they do "float" a bit when stacked which I prefer to cards that vacuum seal and become hard to pick from a pile one at a time.
But my favorite thing about the game is the captions. A family member might be "squashed by a shoggoth" or "eaten by bears" or perhaps "terrified by topiary"! In the case of "wounded by wasps" they add "... not to mention being bothered by bees and harried by hornets" so you'll find both cute and sly humor as you play the game. It's delightfully tongue in cheek-ily grusome.

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In the Gloom card game, you make your eccentric family of misfits suffer the greatest tragedies possible before helping them pass on to the well-deserved respite of death. Just mix the 55 transparent cards included in this set together with your copy of Gloom to add morbid new Modifiers, Events, and Untimely Deaths, and a new family -- the artistes of Le Canard Noir, whose creative endeavors always end in disaster.
When art lets you down, the Black Duck is there for you. This dingy cafe is home to a motley assortment of washed-up bohemians. Here the tormented painter Rosseau buys drinks for neurotic models and destitute poets, while a troubled actress and sickly courtesan compare notes across the way.
Also included are five Residences with a light blue background behind their central illustration. These are each placed next to their related family at the start of the game. New cards called Mysteries, which have a dark blue effects bar at the bottom, are also shuffled into the deck before play. A Mystery is the only card that can be placed on a Residence (and only a Residence), and can be placed on any Residence as either of your two plays. It gives that Residence's player a special effect and Pathos points that count toward his final Family Value. A Mystery remains even if the requirements for playing it are lost. You may discard a Mystery from your hand as a free play.
Adds 1 player, ages 8 and up.

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