Alhambra Strategy Game - Spiel Des Jahres Game of the Year 2003 by Rio Grande Review

Alhambra Strategy Game - Spiel Des Jahres Game of the Year 2003 by Rio Grande
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Alhambra is a great game plain and simple. It is suitable for children who can perform basic math and people who are not "gamers".
The basics: Everyone is dealt money cards and the object is to by pieces of your Alhambra (castle or house, if you will). If you pay the exact amount then you get another turn. At the end of each round, whomever has the most of one color gets X points. There are certain rules that govern how you may place your tiles, for example, you must be able to get to the center of your structure without leaving it (so your walls can not isolate different rooms from the center). The tile laying is the most complex part of the game but that is not saying too much. If you can't buy a piece of your Alhambra then you can draw money instead. There is a little more to it but that is the basics.
Quality: Everything from the board to the cards is really very nice. The scoring markers are made out of wood and not plastic, the cards are nice, the board is decorative, even the box that contains the game has specific compartments where all of the pieces fit.
Conclusion: If you are looking to expand from normal games like Monopoly to something a little different then this is a great start. It is no harder to learn than Monopoly or Risk and is just as fun. It is not a very "confrontational" game meaning that you can't pick on any one person so it is a good family game that will keep everyone involved throughout. The box can look a little intimidating but don't let it, expand your horizons and check this one out. It will last for years.

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Granada, 1278. At the foot of the Sierra Nevada mountains, one of the most exciting and interesting projects of the Spanish Middle Ages begins: the construction of Alhambra.Experience, over the course of the game, determines how the construction of this Spanish wonder takes place. The game is easy to learn: just a few rules and you're ready to play.1. Each round, you must decide: Do you take a currency note, so that later on you can acquire a valuable piece of the Palace - a Pavilion or a Manor for example?2. Or do you purchase one of the available Palace pieces to expand you Alhambra? Be careful as you won't receive any change. However, if you can pay the exact amount, you will get another turn immediately!3. During the scoring rounds, you will receive Victory Points for having the majority of any type of palace piece. But that's not the only way to score points: the longer your City Wall, the more protected your Alhambra will be, earning you additional points.

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