
Average Reviews:

(More customer reviews)If you enjoy any of the Carcassonne titles, you will most likely like this one too. It is less strategic than others because of a feature that keeps the action/map-building moving mostly westward: two surveyors that move and as they do, meeples eastward of them get returned to their players and points also accumulate in their presence. There is more of a luck factor because of this but it is a fun game to play. But if you enjoy building large buildings forget it. I wouldn't get it as your first Carcassonne game. Hunters and Gatherers or the classic one would be my recommendation for a first Carcassonne.
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The New World has been discovered! Now it is time to explore and settle it. The players explore and develop the New World beginning on the East Coast and moving westward, and deploy their settlers on the trails, in the town, in the farms, and on the plains. The skills of the players to develop the area and use their robbers, shopkeepers, trappers, and farmers will determine who is victorious.The players place land tiles turn by turn. As they do so, the trails, towns, plains, and farms emerge and grow. On these, the players can deploy their settlers to earn points. Players score points during the game and at the end. The player with the most points after the final scoring is the winner.
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