Lookout Games Le Havre Review

Lookout Games Le Havre
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Le Havre is the second game in a series of boardgames by designer Uwe Rosenberg. The first game is Agricola, a very popular and well received farming based game. Uwe is also responsible for other well received card games, namely Bohnanza.
Le Havre is for 1-5 players, but I recommend you begin by playing with no more than 3. The game is much more difficult with 4-5 players and many find it taxing and even overwhelming. This is a positive note for Le Havre, however, as plenty of games support 4-5 players but few are best when you only have two other friends around interested in playing a game.
Le Havre is more complex than most traditional board games and many designer board games. This complexity comes in part from the large variety of options you have each turn. There are 8 (16) different resources you can produce and anywhere from 4-30 buildings you could activate with any given action. This can be overwhelming the first few times you play the game. However, more options can also mean more variety, more re-playability, more depth, more strategy. This is not always true, but I think it is with Le Havre.
In Le Havre there are many different ways to win the game. Sure, you win by accruing the most wealth. But this can be achieved by focusing on building profitable buildings, shipping valuable resources to other ports, or building the very lucrative upscale ships. From my experiences with Le Havre, none of the strategies offers a sure path to victory.
I highly recommend this game if its theme, mechanics, and complexity suit you. It is highly regarded by the board game community [...] (ranked in the TOP 10 board games of ALL TIME). If your only experience with board games is Risk, Monopoly, and Chess, I may recommend other games instead (Thurn und Taxis, Carcassonne, Small World, Settlers of Catan, Ticket to Ride to name a few). But if you are interested in a game with a slightly longer playing time (1.5-2.5 hours) more complexity and arguably more depth and strategy, I would suggest you consider Le Havre.

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In Le Havre, a player's turn consists of two parts: First, distribute newly supplied goods onto the offer spaces; then take an action. As an action, players may choose either to take all goods of one type from an offer space or to use one of the available buildings. Building actions allow players to upgrade goods, sell them or use them to build their own buildings and ships. Buildings are both an investment opportunity and a revenue stream, as players must pay an entry fee to use buildings that they do not own. Ships, on the other hand, are primarily used to provide the food that is needed to feed the workers.After every seven turns, the round ends: players' cattle and grain may multiply through a Harvest, and players must feed their workers. After a fixed number of rounds, each player may carry out one final action, and then the game ends. Players add the value of their buildings and ships to their cash reserves. The player who has amassed the largest fortune is the winner.

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