Showing posts with label france. Show all posts
Showing posts with label france. Show all posts

Mille Bornes Card Game Review

Mille Bornes Card Game
Average Reviews:

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I wanted to buy my grown nephew and myself sets as we played the original version when he was little. The new set is very durable, the cards are thick. Yes, it does have the French translation on the cards, which I liked about the old version. The pictures are still really fun, even though they aren't the original ones you might have played with. I read other reviews that the Collectors' Edition is sort of flimsy and wouldn't last (the cards and the card holder in the shape of the car) So I bought the new version and am very pleased.

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You're in a cross--country auto rally through France, and it's filled with real--life traffic hazards. You've run out of gas--do you have a Gasoline card' You've got a flat tire--have you got a spare' Use the deck's special cards to overcome hazards and put obstacles in your opponents' path. Stop them with a Red Light, impose a Speed Limit, cause a Breakdown. But watch out--they're trying to do the same to you! Contains: 106 playing cards, illustrated rules and score sheets. Play with 2, 3, 4 or 6 of your friends.

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Carcassonne Abbey & Mayor 5th Extension Review

Carcassonne Abbey and Mayor 5th Extension
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Abbey & Mayor is the 5th full expansion to Carcassonne. With this expansion, players add a power and influence aspect to their game in four different parts. I've listed them in order of enjoyment.
Mayor -- The mayor piece is focused on controlling cities. The mayor's power grows as the city gains more pennant tiles. This piece can play a major role in the struggle for control that frequently takes place in large, valuable cities. As someone who enjoys competing for cities, I like this aspect.
Wagon -- Played as a regular piece, the wagon can travel from a completed area to somewhere unclaimed. This creates continuity and requires some extra vision. So far, this piece has been fun to play.
Barns -- The barn allows players to set up a super farm that grows in size as the game progresses pushing other, usually smaller, farmers out. The barn makes farm strategy important from the beginning instead of its typical end game position. However, a common complaint about farms in general is that they tend to grow too big. Those who don't enjoy that aspect of the game may not like this piece.
Abbey -- Acting as a sort of super cloister, the Abbey can be used to fill in those hard to close map features. It's a great escape valve for those who get trapped and it is also a quick way to add points. However, I think this takes away from the tactical aspect of trying to trap an opponents valuable pieces. This piece is probably my least favorite part of the Abbey & Mayor expansion.
Overall, I think this is a good expansion to Carcassonne falling in behind Inns & Cathedrals and Traders & Builders but ahead of Princess & Dragon and The Tower. I think it will add the most to games with intermediate to experienced players.

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The fifth major expansion to Carcassonne, Abbey & Mayor adds 3 new wooden piece types, 6 abbey tiles, and 12 landscape tiles. The Abbey tiles act as Cloisters but do not have to match adjacent tiles and they complete adjacent features when placed. Mayors can be placed only in cities, with their strength determined by the number of pennants in the city. Barns allow players to score fields during the game rather than just at the end. Wagons are placed on roads, cities, or cloisters, and can move to an adjacent open feature when their current feature is completed.

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