Average Reviews:
(More customer reviews)The Minutemen are great at ranged combat (range 6) and if you can get them up high and keep them from moving they'll have an attack of 4 (base 2, 1 for height, 1 if they don't move). With 4 figures per unit, that's a lot of dice (mine took down Krug in two turns). They get a bonus if they can mix only with other valiant pieces and it's definitely worth looking up the units to get the bonus.The wolves are also scary - only 3 figures per unit, and they start with att 1, def 4 but each turn they roll a d20 to get bonus attack dice, all the way up to +8. You definitely want to bring Khosumet (also in this wave) along so the wolves don't eat themselves, but rolling as many as 9 attack dice with 3 figures, is an awesome power for only 75 points.This expansion is a good buy if you like ranged combat (4th Massachussets) or hate it (Anubian Wolves). Overall, I don't think it's quite as powerful as the Knights/Swog Rider, but the next wave (The Large Expansion packs) includes some figures that will help the wolves, so I guess we'll see.
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The Battle of ALL TIME!Heroscape Expansion SetUTGAR'S RAGE Minute Men & WolvesCommon Army PackFor use with Heroscape Master Set! Add the power of Minute Men & Wolves to your Heroscape Army!Jandar and Utgar are in search of more support.The valiant 4th Massachusetts Line joins Jandar's warriors while Utgar recruits a squad of relentless Anubian Wolves.The Special Powers and abilites of these warriors will strengthen your armies for all future battles. Contents:7 painted figures2 two-hex tiles2 army cards Collect the other 15 figures from UTGAR'S RAGEDrones & MinionsHeroes of BarrenspurKnights & the Swog Rider AGES 8+WARNING: Choking Hazard- Small parts. NOT FOR CHILDREN UNDER 3 YEARS.
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