Mare Nostrum Review
Average Reviews:
(More customer reviews)Simply explained, this game puts you in control of one of 5 ancient Mediterranean civilizations fighting to control the area. Victory is attained by building the Great Pyramids, or by creating a combination of wonders and ancient heroes.
One of the most unique features of this game is the turn structure. Each turn is divided into three sections. The commerce phase, the building phase, and the military phase. Each of these phases is directed by one of the players, whichever player, at the beginning of the turn, possessed the greatest number of a particular type of resource related to that phase. For example, the player with the most military units at the beginning of a turn is the military director. Being the director provides definite advantages, such as deciding who gets to build the last city or caravan remaining, or who gets to attack first. A player can manage to become all three directors at once, though it happens rarely.
In my experience, the board, the tokens, and all related materials are of high quality for a typical board game. The legion, influence, and trireme tokens are painted wood, and the other tokens are very well constructed circular cardboard icons. The Board itself is a thick, pre-creased cardboard. It folds well and has lasted without damage through many games over the past 2 years. The dice are also wooden. The cards fit the visual style and appear resistant to wearing.
My single favorite aspect of this game is that under most circumstances, victory is attained within a couple hours of playing. If you are teaching someone, or especially multiple people, expect it to take longer. I have seen commecial, military, and diplomatic strategies succeed.
I have loved this game ever since I first ran into it back in college, and while there are many good strategy board games, this would be one of the very best.
Click Here to see more reviews about: Mare Nostrum
The Mediterranean basin is the battleground for many conflicts between great nations. As the head of one of these great nations, you use of all your means to establish uncontested domination of this great sea. Each player represents a leader of one of five ancient civilizations (Babylon, Rome, Carthage, Egypt, Greece) trying to build Pyramids, other Wonders of the World and to draw Heroes to their ranks. These are the ways that truly great civilizations are measured. Players sail the Mediterranean Sea and explore its surrounding lands to find places to build cities and access to different resources (perfume, oil, gold, slaves, etc.). Players expand their civilizations by exploiting these finds. The commodities are used to build cities, wonders and pyramids, or to establish trade routes to the areas where the commodities are produced. Players may also conquer open provinces or even those that are controlled by their opponents. All of the wealth gained in the game is reinvested in construction and improvement of Wonders and the recruitment of Heroes. The first player to build the Pyramids, or recruit 4 Heroes, or build 4 Wonders will be the glorious victor, and the leader of the greatest civilization in the World!
0 comments:
Post a Comment