World of Warcraft: Burning Crusade Expansion Review

World of Warcraft: Burning Crusade Expansion
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A much better add-on than the first one. This adds level 6 for all characters, allows the Paladin to be Horde (Blood-Elf) and the Shaman to be Alliance (Drenai [sp?]) You get a whole new level of creatures (purple > red > green), a whole new deck of treasure cards (higher than any previously published), a whole new map (Outland), a whole new level of quests for each side, and four new overlords to take-on. In all, you practically double the size of the current game - well worth the price tag in my book. Unlike the original game which only takes up a small portion of the WoW game map, the expansion provides the entire lands of Outland, so the game gets significantly bigger. What this translates to (for those who have played the original game) is a much longer game. The time required to play the game nearly doubles - turning a good 6-player game into a whole-day affair. If you like the original, however, pick up this add on.

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Beyond the Dark Portal lies a broken land of adventure, mystery, and unfathomable peril. The once beauteous world of Draenor has been destroyed by the plotting of the orc shaman Ner'zhulonly Outland, a scarred and broken continent adrift in the Twisting Nether, remains.

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